Field to read strings
Field to read strings
FIELD_HIDDEN - the output should be hidden
FIELD_READONLY - the content cannot be changed
FIELD_JUSTIFIED_RIGHT - the field is right-justified
FIELD_UPPER_CASE - the input is converted to upper case
FIELD_LOWER_CASE - the input is converted to lower case
FIELD_AUTO_SKIP - at end of field skip to next field
FIELD_NO_CLEAR - don't clear exist value at resume focus
virtual ~XtInputStringField()
virtual void ClearValue()
virtual void Draw()
virtual const char* GetDefaultValue()
virtual short GetInputLength()
virtual const char* GetValue()
virtual bool ProcessKeyboardEvent(XKeyboardEvent *__Event)
virtual bool ProcessMessage(XMessage *__Event)
virtual bool ProcessMouseEvent(XMouseEvent *__Event)
virtual void SetState(unsigned long __Mask, bool __BoolValue)
virtual void SetValue(const char *__DefaultString)